BIS fnc CPWaitUntil: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
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|p2= interval: [[Number]] - (Optional, default 0.5) Interval in which the condition will be checked | |p2= interval: [[Number]] - (Optional, default 0.5) Interval in which the condition will be checked | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>[<nowiki/>{ [[not]] [[alive]] [[player]] }, 2] [[spawn]] [[BIS_fnc_CPWaitUntil]];</code> | |x1= <code>[<nowiki/>{ [[not]] [[alive]] [[player]] }, 2] [[spawn]] [[BIS_fnc_CPWaitUntil]];</code> |
Revision as of 09:59, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- spawn
- Groups:
- CombatPatrolProgram Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- condition: Code - (Optional, default
{ true }
) Condition to be checked - interval: Number - (Optional, default 0.5) Interval in which the condition will be checked
- Return Value:
- Nothing
Examples
- Example 1:
[{ not alive player }, 2] spawn BIS_fnc_CPWaitUntil;
Additional Information
- See also:
- waitUntil
Notes
-
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