BIS fnc CPWaitUntil: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "| Nothing |x1=" to "|r1= Nothing |x1=")
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|p2= interval: [[Number]] - (Optional, default 0.5) Interval in which the condition will be checked
|p2= interval: [[Number]] - (Optional, default 0.5) Interval in which the condition will be checked


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[<nowiki/>{ [[not]] [[alive]] [[player]] }, 2] [[spawn]] [[BIS_fnc_CPWaitUntil]];</code>
|x1= <code>[<nowiki/>{ [[not]] [[alive]] [[player]] }, 2] [[spawn]] [[BIS_fnc_CPWaitUntil]];</code>

Revision as of 09:59, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
spawn
Groups:
CombatPatrolProgram Flow

Syntax

Syntax:
Syntax needed
Parameters:
condition: Code - (Optional, default { true }) Condition to be checked
interval: Number - (Optional, default 0.5) Interval in which the condition will be checked
Return Value:
Nothing

Examples

Example 1:
[{ not alive player }, 2] spawn BIS_fnc_CPWaitUntil;

Additional Information

See also:
waitUntil

Notes

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