removeEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
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Revision as of 20:14, 10 June 2021
Description
- Description:
- Removes a given Event Handler that was added with addEventHandler.
- Groups:
- Event Handlers
Syntax
- Syntax:
- object removeEventHandler [type, index]
- Parameters:
- object: Object
- type: String - See Event Handlers for the full list of available options
- index: Number - The value originally returned by addEventHandler
- Return Value:
- Nothing
Examples
- Example 1:
player removeEventHandler ["Killed", 0];
- Example 2:
- Since Arma 3 v1.64 the Event Handler index is available as _thisEventHandler during Event Handler code execution and can be used to easily remove the Event Handler:
player addEventHandler ["FiredNear", { systemChat "This Event Handler is now removing itself!"; player removeEventHandler ["FiredNear", _thisEventHandler]; }];
Additional Information
- See also:
- addEventHandler Event Handlers removeAllEventHandlers removeMPEventHandler removeMissionEventHandler
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.85
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Event Handlers