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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
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|seealso= [[scopeName]], [[breakOut]], [[exitWith]] | |seealso= [[scopeName]], [[breakOut]], [[exitWith]] | ||
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{{GameCategory|arma1|Scripting Commands}} | {{GameCategory|arma1|Scripting Commands}} |
Revision as of 23:01, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- name: String
- Return Value:
- Nothing
Examples
- Example 1:
scopeName "main"; while {true} do { scopeName "loop1"; while {true} do { scopeName "loop2"; if (condition1) then {breakTo "main"}; // Breaks all scopes and return to "main" if (condition2) then {breakOut "loop2"}; // Breaks scope named "loop2" sleep 1; }; sleep 1; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on May 18, 2017 - 18:19 (UTC)
- IT07
-
This command can not be used to re-execute scopes in which command is inside of. Example:
scopeName "whatever"; if true then { breakTo "whatever" };
The example above will not make the engine jump back to line 1 and re-execute the 2nd line. Instead, it will just jump across line 2 to line 5 if it [ line 5 ] exists.