breakTo: Difference between revisions

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|seealso= [[scopeName]], [[breakOut]], [[exitWith]]
|seealso= [[scopeName]], [[breakOut]], [[exitWith]]
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{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}

Revision as of 23:01, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Program Flow

Syntax

Syntax:
Syntax needed
Parameters:
name: String
Return Value:
Nothing

Examples

Example 1:
scopeName "main"; while {true} do { scopeName "loop1"; while {true} do { scopeName "loop2"; if (condition1) then {breakTo "main"}; // Breaks all scopes and return to "main" if (condition2) then {breakOut "loop2"}; // Breaks scope named "loop2" sleep 1; }; sleep 1; };

Additional Information

See also:
scopeNamebreakOutexitWith

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on May 18, 2017 - 18:19 (UTC)
IT07
This command can not be used to re-execute scopes in which command is inside of. Example: scopeName "whatever"; if true then { breakTo "whatever" }; The example above will not make the engine jump back to line 1 and re-execute the 2nd line. Instead, it will just jump across line 2 to line 5 if it [ line 5 ] exists.