isEqualTypeAny: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| (\[\[[a-zA-Z ]+\]\]) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
||
Line 22: | Line 22: | ||
|seealso= [[isEqualType]], [[isEqualTypeAll]], [[isEqualTypeArray]], [[isEqualTypeParams]], [[param]], [[params]], [[isEqualTo]], [[typeName]] | |seealso= [[isEqualType]], [[isEqualTypeAll]], [[isEqualTypeArray]], [[isEqualTypeParams]], [[param]], [[params]], [[isEqualTo]], [[typeName]] | ||
}} | }} | ||
{{GameCategory|arma3|New Scripting Commands}} | {{GameCategory|arma3|New Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 23:10, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Variables
Syntax
- Syntax:
- Syntax needed
- Parameters:
- val: Anything
- types: Array
- Return Value:
- Boolean
Examples
- Example 1:
_var = [1,2,3]; _var isEqualTypeAny [0,"",objNull]; //false _var isEqualTypeAny [0,"",objNull,[]]; //true
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note