currentZeroing: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
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|r1= [[Number]] | |r1= [[Number]] | ||
|s2 = object [[currentZeroing]] [weaponClass, muzzleClass] {{Since|arma3|2.03}} | |s2= object [[currentZeroing]] [weaponClass, muzzleClass] {{Since|arma3|2.03}} | ||
|p21= object: [[Object]] - Unit or vehicle | |p21= object: [[Object]] - Unit or vehicle |
Revision as of 23:28, 10 June 2021
Description
- Description:
- Returns current zeroing.
- Groups:
- Weapons
Syntax
- Syntax:
- currentZeroing object
- Parameters:
- object: Object - Unit or vehicle
- Return Value:
- Number
Alternative Syntax
- Syntax:
- object currentZeroing [weaponClass, muzzleClass] Template:Since
- Parameters:
- object: Object - Unit or vehicle
- weaponClass: String - Class name of weapon
- muzzleClass: String - (Optional, default currently active muzzle or first that is found) - Class name of the muzzle
- Return Value:
- Array in format:
Examples
- Example 1:
private _zeroing = currentZeroing player;
- Example 2:
(player currentZeroing ["arifle_MX_GL_F", "GL_3GL_F"]) params ["_distance", "_zeroingIndex"];
Additional Information
- See also:
- setWeaponZeroing
Notes
-
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