uiSleep: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +<\/code>" to "</code>") |
Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
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|x1 = <code>'''uiSleep''' 0.5</code> | |x1= <code>'''uiSleep''' 0.5</code> | ||
|seealso= [[sleep]], [[waitUntil]], [[canSuspend]], [[spawn]], [[execVM]], [[Control Structures]], [[sleep vs uiSleep]] | |seealso= [[sleep]], [[waitUntil]], [[canSuspend]], [[spawn]], [[execVM]], [[Control Structures]], [[sleep vs uiSleep]] | ||
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Revision as of 23:29, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- delay : Number
- Return Value:
- Return value needed
Examples
- Example 1:
uiSleep 0.5
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on March 28, 2016 - 10:40 (UTC)
- R3vo
- If the game is paused in SP (via ESC) the sleep command will stop working, to prevent that use uiSleep.