matrixTranspose: Difference between revisions
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|seealso= [[matrixMultiply]], [[vectorAdd]], [[vectorMagnitude]], [[vectorNormalized]], [[vectorMultiply]], [[vectorDotProduct]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorLinearConversion]], [[vectorCos]], [[vectorFromTo]], [[vectorModelToWorld]], [[vectorWorldToModel]] | |seealso= [[matrixMultiply]], [[vectorAdd]], [[vectorMagnitude]], [[vectorNormalized]], [[vectorMultiply]], [[vectorDotProduct]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorLinearConversion]], [[vectorCos]], [[vectorFromTo]], [[vectorModelToWorld]], [[vectorWorldToModel]] | ||
}} | }} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 23:38, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- MathMath - Vectors
Syntax
- Syntax:
- Syntax needed
- Parameters:
- matrix: Array - given matrix
- Return Value:
- Array - transposed matrix
Examples
- Example 1:
matrixTranspose [ [1,2,3], [3,1,2], [2,3,1] ]; /* returns [ [1,3,2], [2,1,3], [3,2,1] ] */
- Example 2:
matrixTranspose [ [1,2,3] ]; /* returns [ [1], [2], [3] ] */
- Example 3:
matrixTranspose [ [1], [2], [3] ]; /* returns [ [1,2,3] ] */
Additional Information
- See also:
- matrixMultiplyvectorAddvectorMagnitudevectorNormalizedvectorMultiplyvectorDotProductvectorCrossProductvectorDistancevectorLinearConversionvectorCosvectorFromTovectorModelToWorldvectorWorldToModel
Notes
-
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