remove3DENConnection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=(.*) \|version([0-9])=(.*) " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
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|p3= to: [[Eden Entity]] - Connection target | |p3= to: [[Eden Entity]] - Connection target | ||
| [[Boolean]] - [[true]] If the connection was removed | |r1= [[Boolean]] - [[true]] If the connection was removed | ||
|x1= <code>[[remove3DENConnection]] ["RandomStart", [[get3DENSelected]] "Object", "marker_0"];{{cc|Remove random start on marker "marker_0" from all selected objects.}}</code> | |x1= <code>[[remove3DENConnection]] ["RandomStart", [[get3DENSelected]] "Object", "marker_0"];{{cc|Remove random start on marker "marker_0" from all selected objects.}}</code> |
Revision as of 13:20, 12 June 2021
Description
- Description:
- Removes connection between entities.
- Groups:
- Eden Editor
Syntax
- Syntax:
- remove3DENConnection [type, from, to]
- Parameters:
- type: String - Connection class from Cfg3DEN >> Connections
- from: Array of Eden Entities - Entities which has a connection
- to: Eden Entity - Connection target
- Return Value:
- Boolean - true If the connection was removed
Examples
- Example 1:
remove3DENConnection ["RandomStart", get3DENSelected "Object", "marker_0"];// Remove random start on marker "marker_0" from all selected objects.
Additional Information
- See also:
- add3DENConnection get3DENConnections
Notes
-
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