isAimPrecisionEnabled: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
||
Line 13: | Line 13: | ||
|p1= unit: [[Object]] - Unit which should be checked | |p1= unit: [[Object]] - Unit which should be checked | ||
| [[Boolean]] - True if affected, false if not | |r1= [[Boolean]] - True if affected, false if not | ||
|x1= <code>_isAffected = '''isAimPrecisionEnabled''' [[player]];</code> | |x1= <code>_isAffected = '''isAimPrecisionEnabled''' [[player]];</code> |
Revision as of 14:21, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Stamina System
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit: Object - Unit which should be checked
- Return Value:
- Boolean - True if affected, false if not
Examples
- Example 1:
_isAffected = isAimPrecisionEnabled player;
Additional Information
- See also:
- getAnimAimPrecisionArma 3: Stamina
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note