getPilotCameraDirection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
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|p1= object: [[Object]] | |p1= object: [[Object]] | ||
| [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[PositionRelative]]). Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]]. | |r1= [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[PositionRelative]]). Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]]. | ||
|x1= <code>_pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code> | |x1= <code>_pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code> | ||
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraRotation]], [[setPilotCameraTarget]] | |seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraRotation]], [[setPilotCameraTarget]] | ||
}} | }} |
Revision as of 13:21, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Pilot Camera
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- Return Value:
- Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative). Returns [0,0,0] if object has no pilotCamera.
Examples
Additional Information
- See also:
- hasPilotCameragetPilotCameraPositiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraRotationsetPilotCameraTarget
Notes
-
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