getPilotCameraDirection: Difference between revisions

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m (Text replacement - " \|(x[0-9]|p[0-9]{1,2}|descr|game[0-9]|version[0-9]|s[0-9]|exec|r[0-9]|arg|eff|branch|serverExec|gr[0-9]|mp|pr|seealso) +=" to " |$1=")
m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=")
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|p1= object: [[Object]]
|p1= object: [[Object]]
| [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[PositionRelative]]). Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].
|r1= [[Array]] - [x,y,z] - format [[Vector3D]] relative to the model centre (In a similar fashion to [[PositionRelative]]). Returns [0,0,0] if object has no [[A3_Targeting_config_reference#class_pilotCamera|pilotCamera]].
 
|x1= <code>_pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code>
|x1= <code>_pilotCamVector = '''getPilotCameraDirection''' [[vehicle]] [[player]]</code>
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraRotation]], [[setPilotCameraTarget]]
|seealso= [[hasPilotCamera]], [[getPilotCameraPosition]], [[getPilotCameraRotation]], [[getPilotCameraTarget]], [[setPilotCameraDirection]], [[setPilotCameraRotation]], [[setPilotCameraTarget]]
}}
}}

Revision as of 13:21, 12 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Pilot Camera

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
Return Value:
Array - [x,y,z] - format Vector3D relative to the model centre (In a similar fashion to PositionRelative). Returns [0,0,0] if object has no pilotCamera.

Examples

Example 1:
_pilotCamVector = getPilotCameraDirection vehicle player

Additional Information

See also:
hasPilotCameragetPilotCameraPositiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraRotationsetPilotCameraTarget

Notes

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