isDedicated: Difference between revisions

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<dd class="notedate">Posted on December 21, 2014 - 14:54 (UTC)</dd>
<dd class="notedate">Posted on December 21, 2014 - 14:54 (UTC)</dd>

Revision as of 13:35, 12 June 2021

Hover & click on the images for description

Description

Description:
Returns true if the machine executing the command is a dedicated multiplayer server. Returns false in single player.
Groups:
Multiplayer

Syntax

Syntax:
isDedicated
Return Value:
Boolean

Examples

Example 1:
if (isDedicated) then {diag_log "Dedicated Server on the run !";};

Additional Information

See also:
isServerhasInterface

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 21, 2014 - 14:54 (UTC)
Killzone Kid
if (isDedicated) then { //run on dedicated server only }; if (isServer) then { //run on dedicated server or player host }; if (hasInterface) then { //run on all player clients incl. player host }; if (!isDedicated) then { //run on all player clients incl. player host and headless clients }; if (!isServer) then { //run on all player clients incl. headless clients but not player host }; if (!hasInterface) then { //run on headless clients and dedicated server }; if (!hasInterface && !isDedicated) then { //run on headless clients only };