add3DENLayer: Difference between revisions

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|descr= Adds an editing layer in [[Eden Editor]].
|descr= Adds an editing layer in [[Eden Editor]].


|s1= parentLayerID '''add3DENLayer''' name
|s1= parentLayerID [[add3DENLayer]]  name


|p1= parentLayerID : [[Number]] - ID of the parent layer. No layer will be created when the ID does not point to a layer. Use <tt>-1</tt> to create the layer to root.  
|p1= parentLayerID : [[Number]] - ID of the parent layer. No layer will be created when the ID does not point to a layer. Use <tt>-1</tt> to create the layer to root.  

Revision as of 16:42, 12 June 2021

Hover & click on the images for description

Description

Description:
Adds an editing layer in Eden Editor.
Groups:
Eden Editor

Syntax

Syntax:
parentLayerID add3DENLayer name
Parameters:
parentLayerID : Number - ID of the parent layer. No layer will be created when the ID does not point to a layer. Use -1 to create the layer to root.
name: String - Layer display name
Return Value:
Number - Layer ID

Examples

Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; _myLayerFort = _myLayer add3DENLayer "Fortifications"; _myLayerPatrol = _myLayer add3DENLayer "Patrols";

Additional Information

See also:
remove3DENLayer set3DENLayer get3DENLayerEntities

Notes

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