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|descr= Adds an editing layer in [[Eden Editor]]. | |descr= Adds an editing layer in [[Eden Editor]]. | ||
|s1= parentLayerID | |s1= parentLayerID [[add3DENLayer]] name | ||
|p1= parentLayerID : [[Number]] - ID of the parent layer. No layer will be created when the ID does not point to a layer. Use <tt>-1</tt> to create the layer to root. | |p1= parentLayerID : [[Number]] - ID of the parent layer. No layer will be created when the ID does not point to a layer. Use <tt>-1</tt> to create the layer to root. |
Revision as of 16:42, 12 June 2021
Description
- Description:
- Adds an editing layer in Eden Editor.
- Groups:
- Eden Editor
Syntax
- Syntax:
- parentLayerID add3DENLayer name
- Parameters:
- parentLayerID : Number - ID of the parent layer. No layer will be created when the ID does not point to a layer. Use -1 to create the layer to root.
- name: String - Layer display name
- Return Value:
- Number - Layer ID
Examples
- Example 1:
_myLayer = -1 add3DENLayer "Enemy Base"; _myLayerFort = _myLayer add3DENLayer "Fortifications"; _myLayerPatrol = _myLayer add3DENLayer "Patrols";
Additional Information
- See also:
- remove3DENLayer set3DENLayer get3DENLayerEntities
Notes
-
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