fadeSound: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *s([0-9]) *= ([^ ]+)? ?'''([a-zA-Z0-9_]+)''' ?([^ ]+)? " to " |s$1= $2 $3 $4 ") |
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|descr= Changes the sound volume smoothly within the given time. {{Feature|Informative|The player's in-game setting is not changed by this command: {{ic|Final Volume {{=}} Client Setting * Scripted Volume}}.}} | |descr= Changes the sound volume smoothly within the given time. {{Feature|Informative|The player's in-game setting is not changed by this command: {{ic|Final Volume {{=}} Client Setting * Scripted Volume}}.}} | ||
|s1= time | |s1= time [[fadeSound]] volume | ||
|p1= time: [[Number]] - Fade interval in seconds | |p1= time: [[Number]] - Fade interval in seconds |
Revision as of 16:43, 12 June 2021
Description
- Description:
- Changes the sound volume smoothly within the given time.
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeSound volume
- Parameters:
- time: Number - Fade interval in seconds
- volume: Number - Sound volume range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
5 fadeSound 0;
Additional Information
- See also:
- fadeRadiofadeSpeechfadeMusicfadeEnvironmentenvironmentVolumesoundVolumemusicVolumeradioVolume
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on January 19, 2010 - 13:16 (CEST)
- Lou Montana
- This command doesn't work, in Arma 2 1.05.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Sounds
- Scripting Commands: Local Effect