enableReload: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| arma1 |1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |$1") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
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Line 20: | Line 20: | ||
| Enable / disable reload when magazine is empty. | | Enable / disable reload when magazine is empty. | ||
| object '''enableReload''' enable | |s1= object '''enableReload''' enable | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 23:05, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Weapons
Syntax
Examples
- Example 1:
_vehicle enableReload false;
Additional Information
- See also:
- reloadEnabledreloadneedReload
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note