isAimPrecisionEnabled: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z0-9]+\]\][^ ]+) *\|x1=" to " |r1= $1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
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| Returns true if procedural aiming precision affects weapon sway. | | Returns true if procedural aiming precision affects weapon sway. | ||
| '''isAimPrecisionEnabled''' unit | |s1= '''isAimPrecisionEnabled''' unit | ||
|p1= unit: [[Object]] - Unit which should be checked | |p1= unit: [[Object]] - Unit which should be checked |
Revision as of 00:06, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Stamina System
Syntax
- Syntax:
- isAimPrecisionEnabled unit
- Parameters:
- unit: Object - Unit which should be checked
- Return Value:
- Boolean - True if affected, false if not
Examples
- Example 1:
_isAffected = isAimPrecisionEnabled player;
Additional Information
- See also:
- getAnimAimPrecisionArma 3: Stamina
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note