enableRadio: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| ofp \|1.00 +\|([^g])" to " | ofp |1.00 |game2= ofpe |version2= 1.00 |game3= arma1 |version3= 1.00 |game4= arma2 |version4= 1.00 |game5= arma2oa |version5= 1.50 |game6= tkoh |version6= 1.00 |game7= arma3 |version7= 0.50 |$1") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
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| Enable and disable radio messages to be heard and shown in the left lower corner of the screen. This command can be helpful during cutscenes. | | Enable and disable radio messages to be heard and shown in the left lower corner of the screen. This command can be helpful during cutscenes. | ||
| '''enableRadio''' state | |s1= '''enableRadio''' state | ||
|p1= state: [[Boolean]] - true to enable the radio, false to disable it | |p1= state: [[Boolean]] - true to enable the radio, false to disable it |
Revision as of 23:07, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Radio and ChatSounds
Syntax
- Syntax:
- enableRadio state
- Parameters:
- state: Boolean - true to enable the radio, false to disable it
- Return Value:
- Nothing
Examples
- Example 1:
enableRadio false;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 7 August, 2008
- Lou Montana
- This command doesn't disable text-chat in multiplayer.
- Posted on 11 September, 2008
- beta
- Does not affect VON.
Categories:
- Stubs
- Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Radio and Chat
- Command Group: Sounds
- Scripting Commands: Local Effect