getWeaponSway: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * \|p1=" to " |s1= $1 |p1=") |
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| Returns current size of weapon sway of a given unit, in [[rad|radians]]. | | Returns current size of weapon sway of a given unit, in [[rad|radians]]. | ||
| [[getWeaponSway]] unit | |s1= [[getWeaponSway]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 23:07, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Stamina SystemWeapons
Syntax
- Syntax:
- getWeaponSway unit
- Parameters:
- unit: Object
- Return Value:
- Number: weapon sway
Examples
- Example 1:
_sway = getWeaponSway player;
Additional Information
- See also:
- weaponInertia
Notes
-
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