setUnloadInCombat: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
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| If cargo or turret units ''should'' get out of vehicle when in combat. If '''true''', vehicle will stop and units will dismount. Vehicle must be local. | | If cargo or turret units ''should'' get out of vehicle when in combat. If '''true''', vehicle will stop and units will dismount. Vehicle must be local. | ||
| vehicle [[setUnloadInCombat]] [allowCargo, allowTurrets] | |s1= vehicle [[setUnloadInCombat]] [allowCargo, allowTurrets] | ||
|p1= vehicle: [[Object]] | |p1= vehicle: [[Object]] |
Revision as of 23:27, 12 June 2021
Description
- Description:
- Description needed
- Groups:
- Unit Control
Syntax
- Syntax:
- vehicle setUnloadInCombat [allowCargo, allowTurrets]
- Parameters:
- vehicle: Object
- [allowCargo, allowTurrets]: Array
- allowCargo: Boolean
- allowTurrets: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_veh setUnloadInCombat [true, false];
Additional Information
- See also:
- canUnloadInCombat
Notes
-
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