loadUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(([^=\| ]+)('''|\[\[)([^=\| ]+)) * +\|p1=" to " |s1= $1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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Line 7: | Line 7: | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform. <br> | |descr= Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform. <br> | ||
It is equivalent to this formula: | It is equivalent to this formula: | ||
<code>_loadUniform <nowiki>=</nowiki> massOfAllItemsInUniform / [[getContainerMaxLoad]] [[uniform]] [[player]];</code> | <code>_loadUniform <nowiki>=</nowiki> massOfAllItemsInUniform / [[getContainerMaxLoad]] [[uniform]] [[player]];</code> |
Revision as of 21:12, 13 June 2021
Description
- Description:
- Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.
It is equivalent to this formula:_loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
_weight = loadUniform player;
Additional Information
Notes
-
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