ppEffectEnable: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma2 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Camera Control | |gr1= Camera Control | ||
| Enable / disable [[Post process effects]] | |descr= Enable / disable [[Post process effects]] | ||
{{Feature | important | If effect fails to get enabled (can check it with [[ppEffectEnabled]]) try adding a little [[sleep]] in front of it. }} | {{Feature | important | If effect fails to get enabled (can check it with [[ppEffectEnabled]]) try adding a little [[sleep]] in front of it. }} | ||
Revision as of 21:15, 13 June 2021
Description
- Description:
- Enable / disable Post process effects
- Groups:
- Camera Control
Syntax 1
- Syntax:
- effect ppEffectEnable enable
- Parameters:
- effect: String - name of the effect
- enable: Boolean
- Return Value:
- Nothing
Syntax 2
- Syntax:
- effect ppEffectEnable enable
- Parameters:
- effect: Number - handle of the effect
- enable: Boolean
- Return Value:
- Nothing
Syntax 3
- Syntax:
- effectArray ppEffectEnable enable
- Parameters:
- effectArray: Array of Numbers - array of effect handles
- enable: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
"colorCorrections" ppEffectEnable true;
- Example 2:
_hndl ppEffectEnable true;
- Example 3:
[_hndl1, _hndl2] ppEffectEnable true;
Additional Information
- See also:
- Post process effectsppEffectForceInNVGppEffectDestroyppEffectCreateppEffectEnabledppEffectCommitppEffectCommittedppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note