random: Difference between revisions
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(Interval inclusivity clarified.) |
(use "round", not "mod") |
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Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality. | * Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality. | ||
The number returned is unlikely to be a whole number | * The number returned is unlikely to be a whole number. To return a whole number combine '''random''' and '''[[round]]''' (e.g. x=round(random 5) will return either 0,1,2,3,4 or 5.) | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 19:31, 1 January 2007
Description
- Description:
- Random real value from 0 (inclusive) to x (not inclusive).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_rNumber = random 1
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.
- The number returned is unlikely to be a whole number. To return a whole number combine random and round (e.g. x=round(random 5) will return either 0,1,2,3,4 or 5.)