setUnloadInCombat: Difference between revisions

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|gr1= Unit Control
|gr1= Unit Control


| If cargo or turret units ''should'' get out of vehicle when in combat. If '''true''', vehicle will stop and units will dismount. Vehicle must be local.
|descr= If cargo or turret units ''should'' get out of vehicle when in combat. If '''true''', vehicle will stop and units will dismount. Vehicle must be local.


|s1=  vehicle [[setUnloadInCombat]] [allowCargo, allowTurrets]
|s1=  vehicle [[setUnloadInCombat]] [allowCargo, allowTurrets]

Revision as of 21:22, 13 June 2021

Hover & click on the images for description

Description

Description:
If cargo or turret units should get out of vehicle when in combat. If true, vehicle will stop and units will dismount. Vehicle must be local.
Groups:
Unit Control

Syntax

Syntax:
vehicle setUnloadInCombat [allowCargo, allowTurrets]
Parameters:
vehicle: Object
[allowCargo, allowTurrets]: Array
allowCargo: Boolean
allowTurrets: Boolean
Return Value:
Nothing

Examples

Example 1:
_veh setUnloadInCombat [true, false];

Additional Information

See also:
canUnloadInCombat

Notes

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