radioChannelAdd: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
Lou Montana (talk | contribs) m (Text replacement - "\| *tkoh * * *\| *([0-1]\.[0-9]{2}) * " to "|game1= tkoh |version1= $1 ") |
||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| tkoh | |game1= tkoh | ||
|1.00 | |version1= 1.00 | ||
|game2= arma3 | |game2= arma3 |
Revision as of 23:58, 13 June 2021
Description
- Description:
- Add the units to the custom channel.
- Groups:
- Radio and ChatCustom Radio and Chat
Syntax
- Syntax:
- customChannelID radioChannelAdd units
- Parameters:
- customChannelID: Number - custom channel ID returned by radioChannelCreate command
- units: Array - list of units
- Return Value:
- Nothing
Examples
- Example 1:
2 radioChannelAdd [player, unit1];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note