ppEffectCommit: Difference between revisions

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m (Text replacement - "\| *arma2 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma2 |version1= $1 |game2")
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
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|seealso= [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectDestroy]], [[ppEffectCreate]], [[ppEffectCommitted]], [[ppEffectAdjust]]
|seealso= [[Post process effects]], [[ppEffectForceInNVG]], [[ppEffectEnable]], [[ppEffectEnabled]], [[ppEffectDestroy]], [[ppEffectCreate]], [[ppEffectCommitted]], [[ppEffectAdjust]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 22:37, 16 June 2021

Hover & click on the images for description

Description

Description:
Commit post process effect in given time.
Groups:
Camera Control

Syntax 1

Syntax:
effect ppEffectCommit commit
Parameters:
effect: String - name of the effect
commit: Number - duration
Return Value:
Nothing

Syntax 2

Syntax:
handle ppEffectCommit commit
Parameters:
handle: Number - handle of the effect
commit: Number - duration
Return Value:
Nothing

Syntax 3

Syntax:
handles ppEffectCommit commit
Parameters:
handles: Array of Numbers - list of handles
commit: Number - duration
Return Value:
Nothing

Examples

Example 1:
"colorCorrection" ppEffectCommit 3;
Example 2:
_hndl ppEffectCommit 3;
Example 3:
[_hndl1, _hndl2] ppEffectCommit 3;

Additional Information

See also:
Post process effectsppEffectForceInNVGppEffectEnableppEffectEnabledppEffectDestroyppEffectCreateppEffectCommittedppEffectAdjust

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note