Multiplayer – ArmA: Armed Assault

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about arma's multiplayer
about arma's multi player
 
==Features==
 
mp features
 
==Dedicated Server==
 
See [[ArmA: Dedicated Server|Dedicated Server]] for information about the dedicated server.
 
 
==Join in Progress (JIP)==
 
The '''Join In Progress''' (JIP for short) feature was first introduced in [[Operation Flashpoint: Elite]],  and expected to be a very big hit in [[Armed Assault]]. This feature allows you to join in a '''multi player''' match/game while it is running, you don't have to wait for the next mission as you do in [[Operation Flashpoint]]. Many expect this feature to be popular and benefit all modes of game play.
 
Based on information from '''OFP: Elite''' you can disable the JIP on the server admin level by simply disabling any AI (playable slots) on the server screen. This reverts back the OFP style, where you can join the MP game but are stuck in the lobby so to speak.


* [[ArmA: Dedicated Server|Dedicated Server]]
* [[Join in Progress]]


== Security ==
== Security ==

Revision as of 07:06, 8 January 2007

Template:Stub

about arma's multi player

Features

mp features

Dedicated Server

See Dedicated Server for information about the dedicated server.


Join in Progress (JIP)

The Join In Progress (JIP for short) feature was first introduced in Operation Flashpoint: Elite, and expected to be a very big hit in Armed Assault. This feature allows you to join in a multi player match/game while it is running, you don't have to wait for the next mission as you do in Operation Flashpoint. Many expect this feature to be popular and benefit all modes of game play.

Based on information from OFP: Elite you can disable the JIP on the server admin level by simply disabling any AI (playable slots) on the server screen. This reverts back the OFP style, where you can join the MP game but are stuck in the lobby so to speak.


Security