flagAnimationPhase: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|mp= The result is local to the PC on which command is executed. | |mp= The result is local to the PC on which command is executed. | ||
|s1= | |s1= [[flagAnimationPhase]] flag | ||
|p1= flag: [[Object]] - Flag pole of the type <tt>"FlagCarrier"</tt> | |p1= flag: [[Object]] - Flag pole of the type <tt>"FlagCarrier"</tt> | ||
|r1= | |r1= [[Number]] - Flag position in range from 0 to 1, where 0 is bottom of the flag pole, 1 is the top of the flag pole | ||
|x1= <code>[[flagAnimationPhase]] _flag1;</code> | |x1= <code>[[flagAnimationPhase]] _flag1;</code> |
Revision as of 22:01, 19 June 2021
Description
- Description:
- Returns flag position on the flag pole.
- Multiplayer:
- The result is local to the PC on which command is executed.
- Groups:
- Flags
Syntax
- Syntax:
- flagAnimationPhase flag
- Parameters:
- flag: Object - Flag pole of the type "FlagCarrier"
- Return Value:
- Number - Flag position in range from 0 to 1, where 0 is bottom of the flag pole, 1 is the top of the flag pole
Examples
- Example 1:
flagAnimationPhase _flag1;
Additional Information
- See also:
- setFlagAnimationPhase Arma 3: Flag Textures
Notes
-
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