enableSaving: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Enable / disable saving of the game with an optional autosave. | |descr= Enable / disable saving of the game with an optional autosave. | ||
|s1= | |s1= [[enableSaving]] enable | ||
|p1= enable: [[Boolean]] | |p1= enable: [[Boolean]] |
Revision as of 22:04, 19 June 2021
Description
- Description:
- Enable / disable saving of the game with an optional autosave.
- Groups:
- Mission Information
Syntax
- Syntax:
- enableSaving enable
- Parameters:
- enable: Boolean
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- enableSaving [enable, save]
- Parameters:
- enable: Boolean - allow manual saving
- save: Boolean - create an autosave on command execution
- Return Value:
- Nothing
Examples
- Example 1:
enableSaving false; // saving disabled, does autosave - same as [false, true] enableSaving true; // saving enabled, doesn't autosave - same as [true, false] enableSaving [false, false]; // saving disabled, doesn't autosave enableSaving [false, true]; // saving disabled, does autosave enableSaving [true, false]; // saving enabled, doesn't autosave enableSaving [true, true]; // saving enabled, does autosave
Additional Information
- See also:
- loadGamesaveGamesavingEnabled
Notes
-
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