editorSetEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|s1= | |s1= map '''editorSetEventHandler''' [handler name,function] | ||
|p1= map: [[Control]] - | |p1= map: [[Control]] - |
Revision as of 22:04, 19 June 2021
Description
- Description:
- Sets given event handler of given editor.
- Groups:
- Game 2 EditorEvent Handlers
Syntax
- Syntax:
- map editorSetEventHandler [handler name,function]
- Parameters:
- map: Control -
- [handler name,function]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
_map editorSetEventHandler ["SelectObject",""];
Additional Information
- See also:
- -
Notes
-
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