getCustomSoundControllerCount: Difference between revisions

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m (Text replacement - " \| *s([0-9]) *= ([^ ]+)? ?'''([a-zA-Z0-9_]+)''' ?([^ ]+)? " to " |s$1= $2 $3 $4 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Returns current number of custom sound controllers supported by the engine for the given vehicle (currently 32)
|descr= Returns current number of custom sound controllers supported by the engine for the given vehicle (currently 32)


|s1= [[getCustomSoundControllerCount]]  vehicle
|s1= [[getCustomSoundControllerCount]]  vehicle


|p1= vehicle: [[Object]] - A transport type vehicle. Does not work on characters or buildings
|p1= vehicle: [[Object]] - A transport type vehicle. Does not work on characters or buildings

Revision as of 22:14, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns current number of custom sound controllers supported by the engine for the given vehicle (currently 32)
Groups:
Sounds

Syntax

Syntax:
getCustomSoundControllerCount vehicle
Parameters:
vehicle: Object - A transport type vehicle. Does not work on characters or buildings
Return Value:
Number - Number of custom controllers

Examples

Example 1:
getCustomSoundControllerCount vehicle player;

Additional Information

See also:
Arma 3: SoundsetCustomSoundControllergetCustomSoundControllergetSoundControllergetSoundControllerResultgetAllSoundControllersgetEnvSoundControllergetAllEnvSoundControllers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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