setVehicleCargo: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded. Can also be used to unload a specific loaded vehicle or all loaded vehicles. | |descr= Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded. Can also be used to unload a specific loaded vehicle or all loaded vehicles. | ||
|s1= | |s1= vehicle [[setVehicleCargo]] cargo | ||
|p1= vehicle: [[Object]] - vehicle carrying cargo | |p1= vehicle: [[Object]] - vehicle carrying cargo | ||
|p2= | |p2= cargo: [[Object]] - cargo to put in vehicle | ||
|r1= [[Boolean]] - whether the vehicle was able to be loaded | |r1= [[Boolean]] - whether the vehicle was able to be loaded |
Revision as of 22:27, 19 June 2021
Description
- Description:
- Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded. Can also be used to unload a specific loaded vehicle or all loaded vehicles.
- Groups:
- Vehicle in Vehicle Transport
Syntax
- Syntax:
- vehicle setVehicleCargo cargo
- Parameters:
- vehicle: Object - vehicle carrying cargo
- cargo: Object - cargo to put in vehicle
- Return Value:
- Boolean - whether the vehicle was able to be loaded
Examples
- Example 1:
- Blackfish with no vehicle cargo loaded
_success = blackfish setVehicleCargo offroad; //true
- Example 2:
- Blackfish with full cargo already loaded
_success = blackfish setVehicleCargo offroad; //false
- Example 3:
- Unload specific loaded vehicle
_success = objNull setVehicleCargo offroad;
- Example 4:
- Unload all vehicles
_success = blackfish setVehicleCargo objNull;
Additional Information
- See also:
- Vehicle in Vehicle Transport canVehicleCargo enableVehicleCargo getVehicleCargo isVehicleCargo vehicleCargoEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on July 4, 2016 - 18:46 (UTC)
- ImperialAlex
- From biforums: "objnull setVehicleCargo cargo vehicle - will unload specific loaded vehicle" and "transporting vehicle setVehicleCargo objnul - unload all vehicles"