setVehicleCargo: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded.  Can also be used to unload a specific loaded vehicle or all loaded vehicles.
|descr= Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded.  Can also be used to unload a specific loaded vehicle or all loaded vehicles.


|s1= vehicle [[setVehicleCargo]] cargo
|s1= vehicle [[setVehicleCargo]] cargo


|p1= vehicle: [[Object]] - vehicle carrying cargo
|p1= vehicle: [[Object]] - vehicle carrying cargo


|p2= cargo: [[Object]] - cargo to put in vehicle
|p2= cargo: [[Object]] - cargo to put in vehicle


|r1= [[Boolean]] - whether the vehicle was able to be loaded
|r1= [[Boolean]] - whether the vehicle was able to be loaded

Revision as of 22:27, 19 June 2021

Hover & click on the images for description

Description

Description:
Load cargo vehicle inside vehicle if possible, returns bool based on whether the vehicle was able to be loaded. Can also be used to unload a specific loaded vehicle or all loaded vehicles.
Groups:
Vehicle in Vehicle Transport

Syntax

Syntax:
vehicle setVehicleCargo cargo
Parameters:
vehicle: Object - vehicle carrying cargo
cargo: Object - cargo to put in vehicle
Return Value:
Boolean - whether the vehicle was able to be loaded

Examples

Example 1:
Blackfish with no vehicle cargo loaded _success = blackfish setVehicleCargo offroad; //true
Example 2:
Blackfish with full cargo already loaded _success = blackfish setVehicleCargo offroad; //false
Example 3:
Unload specific loaded vehicle _success = objNull setVehicleCargo offroad;
Example 4:
Unload all vehicles _success = blackfish setVehicleCargo objNull;

Additional Information

See also:
Vehicle in Vehicle Transport canVehicleCargo enableVehicleCargo getVehicleCargo isVehicleCargo vehicleCargoEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Posted on July 4, 2016 - 18:46 (UTC)
ImperialAlex
From biforums: "objnull setVehicleCargo cargo vehicle - will unload specific loaded vehicle" and "transporting vehicle setVehicleCargo objnul - unload all vehicles"