setObjectArguments: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
Line 18: Line 18:
{{Feature | Informative | Some Old Editor Command}}
{{Feature | Informative | Some Old Editor Command}}


|s1= map '''setObjectArguments''' [object,[name1,value1,...]]
|s1= map '''setObjectArguments''' [object,[name1,value1,...]]


|p1= map: [[Control]] -
|p1= map: [[Control]] -

Revision as of 22:28, 19 June 2021

Hover & click on the images for description

Description

Description:
Set object arguments in mission editor.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map setObjectArguments [object,[name1,value1,...]]
Parameters:
map: Control -
[object,[name1,value1,...]]: Array -
Return Value:
Anything

Examples

Example 1:
-

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note