setUserMFDText: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Stored user text value in MFD, limit is 50, user0...user49 | |descr= Stored user text value in MFD, limit is 50, user0...user49 | ||
|s1= | |s1= vehicle [[setUserMFDText]] [index, value] | ||
|p1= vehicle: [[Object]] - vehicle with MFD | |p1= vehicle: [[Object]] - vehicle with MFD |
Revision as of 22:29, 19 June 2021
Description
- Description:
- Stored user text value in MFD, limit is 50, user0...user49
- Groups:
- GUI Control
Syntax
- Syntax:
- vehicle setUserMFDText [index, value]
- Parameters:
- vehicle: Object - vehicle with MFD
- index: Number
- value: String
- Return Value:
- Nothing
Examples
- Example 1:
_vehicle setUserMFDText [0, "some text"];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note