loadUniform: Difference between revisions
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<code>_loadUniform <nowiki>=</nowiki> massOfAllItemsInUniform / [[getContainerMaxLoad]] [[uniform]] [[player]];</code> | <code>_loadUniform <nowiki>=</nowiki> massOfAllItemsInUniform / [[getContainerMaxLoad]] [[uniform]] [[player]];</code> | ||
|s1= | |s1= [[loadUniform]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] |
Revision as of 17:06, 20 June 2021
Description
- Description:
- Returns current percentage of mass from items stored in a uniform relative to the maximum capacity of the uniform.
It is equivalent to this formula:_loadUniform = massOfAllItemsInUniform / getContainerMaxLoad uniform player;
- Groups:
- Unit Inventory
Syntax
- Syntax:
- loadUniform unit
- Parameters:
- unit: Object
- Return Value:
- Number
Examples
- Example 1:
_weight = loadUniform player;
Additional Information
Notes
-
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