throttleRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ") |
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|descr= Return the current throttle level for all engines of a helicopter. | |descr= Return the current throttle level for all engines of a helicopter. | ||
|s1= | |s1= [[throttleRTD]] helicopterRTD | ||
|p1= helicopterRTD : [[ObjectRTD]] - helicopter | |p1= helicopterRTD : [[ObjectRTD]] - helicopter |
Revision as of 17:12, 20 June 2021
Description
- Description:
- Return the current throttle level for all engines of a helicopter.
- Groups:
- RTD
Syntax
- Syntax:
- throttleRTD helicopterRTD
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- Return Value:
- Array
Examples
- Example 1:
_throttleValues = throttleRTD vehicle player;
Additional Information
- See also:
- setThrottleRTD
Notes
-
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