setWindDir: Difference between revisions

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|mp= Effect is global only when executed on the server. On clients wind direction will sync to server value in a while.
|mp= Effect is global only when executed on the server. On clients wind direction will sync to server value in a while.


|s1= time '''setWindDir''' value
|s1= time [[setWindDir]] value


|p1= time: [[Number]] - Transition time in seconds. {{ic|0}} will cause the change to be immediate
|p1= time: [[Number]] - Transition time in seconds. {{ic|0}} will cause the change to be immediate

Revision as of 18:08, 20 June 2021

Hover & click on the images for description

Description

Description:
Changes the wind direction smoothly.
Multiplayer:
Effect is global only when executed on the server. On clients wind direction will sync to server value in a while.
Groups:
Environment

Syntax

Syntax:
time setWindDir value
Parameters:
time: Number - Transition time in seconds. 0 will cause the change to be immediate
value: Number - Azimuth
Return Value:
Nothing

Alternative Syntax

Syntax:
setWindDir direction
Parameters:
direction: Array - Flat wind direction and strength in format Position2D
Return Value:
Nothing

Examples

Example 1:
60 setWindDir 180;
Example 2:
setWindDir [1, -15];

Additional Information

See also:
windDir

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 12, 2014
Waffle SS.
Seems to make wind [0, 0] in MP. (Arma 3 v1.00)