saveStatus: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ") |
||
Line 28: | Line 28: | ||
|descr= Saves object's properties to [[Objects.sav]] file in campaign directory as entry name. | |descr= Saves object's properties to [[Objects.sav]] file in campaign directory as entry name. | ||
|s1= object | |s1= object [[saveStatus]] name | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 18:08, 20 June 2021
Description
- Description:
- Saves object's properties to Objects.sav file in campaign directory as entry name.
- Groups:
- Weapon PoolMission Information
Syntax
- Syntax:
- object saveStatus name
- Parameters:
- object: Object
- name: String
- Return Value:
- Boolean - True if successful, otherwise false
Examples
- Example 1:
player saveStatus "playerstate"
Additional Information
- See also:
- loadStatus
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Weapon Pool
- Command Group: Mission Information