UC Studios – User
UC Studios (talk | contribs) (US Studios) |
UC Studios (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
Key | Key | ||
AR - Assault rifle | AR - Assault rifle | ||
AR/GL - " " with Grenade Launcher | AR/GL - " " with Grenade Launcher | ||
SMG - Sub Machinegun | SMG - Sub Machinegun | ||
LMG - Light machinegun | LMG - Light machinegun | ||
Merc - Mercenary | Merc - Mercenary | ||
PMC - private Military Contractor | PMC - private Military Contractor | ||
F = Female | F = Female | ||
Revision as of 21:22, 10 January 2007
Umbrella Studios
Who Are We?
Umbrella Studios also known as UC Studios is a small team of people who make mercenaries for ArmA and OFP.
What ArmA Will Bring (TBC)
Contents of pack 1 TBC
Key
AR - Assault rifle
AR/GL - " " with Grenade Launcher
SMG - Sub Machinegun
LMG - Light machinegun
Merc - Mercenary
PMC - private Military Contractor
F = Female
Res – Men – UC Men
Authors / Team members name sakes / UC Originals / Exclusives.
UCS_Mark - new Style for ArmA
UCS_Tomi - " " "
UCS_Matthew - -
UCS_Rob - -
UCS_Nicholai - -
UCS_Carlos - -
UCS_yuri - -
UCS_Keira - -
UCS_Jess' - -
Light - Equipment should consist of weapon and mags + minimum extra equipment, maybe just a smock with mag pouches etc.
UCS_PMC_Light_SMG PMC
UCS_PMC_Light_AR
UCS_PMC_Light_LMG
UCS_PMC_Light_AR/GL
UCS_Merc_Light_SMG Temeprate
UCS_Merc_Light_AR
UCS_Merc_Light_LMG
UCS_Merc_Light_AR/GL
UCS_D_Merc_Light_SMG Desert
UCS_D_Merc_Light_AR
UCS_D_Merc_Light_LMG
UCS_D_Merc_Light_AR/GL
UCS_W_Merc_Light_SMG Winter
UCS_W_Merc_Light_AR
UCS_W_Merc_Light_LMG
UCS_W_Merc_Light_AR/GL
Medium - Equipment should consist of weapon, mags, grenades and some extra equipment such as an assault vest or alike.
UCS_PMC_Medium_SMG PMC
UCS_PMC_Medium_AR
UCS_PMC_Medium_LMG
UCS_PMC_Medium_AR/GL
UCS_Merc_Medium_SMG Temeprate
UCS_Merc_Medium_AR
UCS_Merc_Medium_LMG
UCS_Merc_Medium_AR/GL
UCS_D_Merc_Medium_SMG Desert
UCS_D_Merc_Medium_AR
UCS_D_Merc_Medium_LMG
UCS_D_Merc_Medium_AR/GL
UCS_W_Merc_Medium_SMG Winter
UCS_W_Merc_Medium_AR
UCS_W_Merc_Medium_LMG
UCS_W_Merc_Medium_AR/GL
Heavy - Equipment should consist of weapon, mags, grenades and a full set of equipment including helmets vests and armour etc.
UCS_PMC_Heavy_SMG PMC
UCS_PMC_Heavy_AR
UCS_PMC_Heavy_LMG
UCS_PMC_Heavy_AR/GL
UCS_Merc_Heavy_SMG Temeprate
UCS_Merc_Heavy_AR
UCS_Merc_Heavy_LMG
UCS_Merc_Heavy_AR/GL
UCS_D_Merc_Heavy_SMG Desert
UCS_D_Merc_Heavy_AR
UCS_D_Merc_Heavy_LMG
UCS_D_Merc_Heavy_AR/GL
UCS_W_Merc_Heavy_SMG Winter
UCS_W_Merc_Heavy_AR
UCS_W_Merc_Heavy_LMG
UCS_W_Merc_Heavy_AR/GL
Res – Men – UC women
Light F - Equipment should consist of weapon and mags + minimum extra equipment, maybe just a smock with mag pouches etc.
UCS_FPMC_Light_SMG PMC
UCS_FPMC_Light_AR
UCS_FPMC_Light_LMG
UCS_FPMC_Light_AR/GL
UCS_FMerc_Light_SMG Temeprate
UCS_FMerc_Light_AR
UCS_FMerc_Light_LMG
UCS_FMerc_Light_AR/GL
UCS_D_FMerc_Light_SMG Desert
UCS_D_FMerc_Light_AR
UCS_D_FMerc_Light_LMG
UCS_D_FMerc_Light_AR/GL
UCS_W_FMerc_Light_SMG Winter
UCS_W_FMerc_Light_AR
UCS_W_FMerc_Light_LMG
UCS_W_FMerc_Light_AR/GL
Medium F - Equipment should consist of weapon, mags, grenades and some extra equipment such as an assault vest or alike.
UCS_FPMC_Medium_SMG PMC
UCS_FPMC_Medium_AR
UCS_FPMC_Medium_LMG
UCS_FPMC_Medium_AR/GL
UCS_FMerc_Medium_SMG Temeprate
UCS_FMerc_Medium_AR
UCS_FMerc_Medium_LMG
UCS_FMerc_Medium_AR/GL
UCS_FD_Merc_Medium_SMG Desert
UCS_FD_Merc_Medium_AR
UCS_FD_Merc_Medium_LMG
UCS_FD_Merc_Medium_AR/GL
UCS_W_FMerc_Medium_SMG Winter
UCS_W_FMerc_Medium_AR
UCS_W_FMerc_Medium_LMG
UCS_W_FMerc_Medium_AR/GL
Heavy F - Equipment should consist of weapon, mags, grenades and a full set of equipment including helmets vests and armour etc.
UCS_FPMC_Heavy_SMG PMC
UCS_FPMC_Heavy_AR
UCS_FPMC_Heavy_LMG
UCS_FPMC_Heavy_AR/GL
UCS_FMerc_Heavy_SMG Temeprate
UCS_FMerc_Heavy_AR
UCS_FMerc_Heavy_LMG
UCS_FMerc_Heavy_AR/GL
UCS_D_FMerc_Heavy_SMG Desert
UCS_D_FMerc_Heavy_AR
UCS_D_FMerc_Heavy_LMG
UCS_D_FMerc_Heavy_AR/GL
UCS_W_FMerc_Heavy_SMG Winter
UCS_W_FMerc_Heavy_AR
UCS_W_FMerc_Heavy_LMG
UCS_W_FMerc_Heavy_AR/GL
Module 2
Customized Equipment - May be depending on permissions, modified SJB content or custom made.
M16A3
SR25
MP5 (most types)
SCAR H
Minimi 7.62
Ak47
RPG7V
Config Changes
Modified configs will also be a part of module 2.
E.G
UC_AKM >
- UC_AK47_30_Mag
- UC_Ak47_30_Mag2
- UC_AK47_75_Mag
Mag represents a standard 30rd metal magazine using standard ammunition.
Mag2 represents a standard 30rd metal magazine but uses 5n21 AP ammunition which will have higher penatration values in the config say from 12 for a normal ball round to 14 or 15 for an AP round.
Mag3 represents a 75rd Drum magazine using standard ball ammunition.
Also for config work.
Tracer colours will be accurate to the area from where the round once came E.G soviet ones will have a green tracer.
SD Weapons will have a shorter range and do less damage than the un supressed ones but will not be underpowerd so as to need 10 rounds to kill a target. also the loudness will be taken into account E.G an SD weapon will be harder for the AI to hear than an loud one.
That is the what i think we should be able to do for module 1, however if there are any things you want including then please just say and we can add them to the plan
Regards HH And The US Team