CfgVehicles VR Objects – Arma 3

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m (Lou Montana moved page Arma 3 CfgVehicles VR Objects to Arma 3: CfgVehicles VR Objects: Text replacement - "^Arma 3 " to "Arma 3: ")
m (Text replacement - "(style|class) *= *'([^ ]+);?'" to "$1="$2"")
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| <span id="Land_VR_Block_01_F" >'''Land_VR_Block_01_F'''</span>
| <span id="Land_VR_Block_01_F" >'''Land_VR_Block_01_F'''</span>
| ''VR Obstacle (20x10x8)''
| ''VR Obstacle (20x10x8)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Blocks
| Blocks
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_Block_02_F" >'''Land_VR_Block_02_F'''</span>
| <span id="Land_VR_Block_02_F" >'''Land_VR_Block_02_F'''</span>
| ''VR Obstacle (12x12x4)''
| ''VR Obstacle (12x12x4)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Blocks
| Blocks
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_Block_03_F" >'''Land_VR_Block_03_F'''</span>
| <span id="Land_VR_Block_03_F" >'''Land_VR_Block_03_F'''</span>
| ''VR Obstacle (12x7.5x6)''
| ''VR Obstacle (12x7.5x6)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Blocks
| Blocks
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_Block_04_F" >'''Land_VR_Block_04_F'''</span>
| <span id="Land_VR_Block_04_F" >'''Land_VR_Block_04_F'''</span>
| ''VR Obstacle (10.5x10.5x9)''
| ''VR Obstacle (10.5x10.5x9)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Blocks
| Blocks
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_Block_05_F" >'''Land_VR_Block_05_F'''</span>
| <span id="Land_VR_Block_05_F" >'''Land_VR_Block_05_F'''</span>
| ''VR Obstacle (10x5x4)''
| ''VR Obstacle (10x5x4)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Blocks
| Blocks
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_CoverObject_01_kneelLow_F" >'''Land_VR_CoverObject_01_kneelLow_F'''</span>
| <span id="Land_VR_CoverObject_01_kneelLow_F" >'''Land_VR_CoverObject_01_kneelLow_F'''</span>
| ''VR Cover Object (Low kneel)''
| ''VR Cover Object (Low kneel)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Obstacles
| Obstacles
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_CoverObject_01_kneel_F" >'''Land_VR_CoverObject_01_kneel_F'''</span>
| <span id="Land_VR_CoverObject_01_kneel_F" >'''Land_VR_CoverObject_01_kneel_F'''</span>
| ''VR Cover Object (Kneel)''
| ''VR Cover Object (Kneel)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Obstacles
| Obstacles
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_CoverObject_01_kneelHigh_F" >'''Land_VR_CoverObject_01_kneelHigh_F'''</span>
| <span id="Land_VR_CoverObject_01_kneelHigh_F" >'''Land_VR_CoverObject_01_kneelHigh_F'''</span>
| ''VR Cover Object (High kneel)''
| ''VR Cover Object (High kneel)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Obstacles
| Obstacles
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_CoverObject_01_stand_F" >'''Land_VR_CoverObject_01_stand_F'''</span>
| <span id="Land_VR_CoverObject_01_stand_F" >'''Land_VR_CoverObject_01_stand_F'''</span>
| ''VR Cover Object (Stand)''
| ''VR Cover Object (Stand)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Obstacles
| Obstacles
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_CoverObject_01_standHigh_F" >'''Land_VR_CoverObject_01_standHigh_F'''</span>
| <span id="Land_VR_CoverObject_01_standHigh_F" >'''Land_VR_CoverObject_01_standHigh_F'''</span>
| ''VR Cover Object (High stand)''
| ''VR Cover Object (High stand)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Obstacles
| Obstacles
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_3DSelector_01_default_F" >'''VR_3DSelector_01_default_F'''</span>
| <span id="VR_3DSelector_01_default_F" >'''VR_3DSelector_01_default_F'''</span>
| ''VR Selector''
| ''VR Selector''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_3DSelector_01_incomplete_F" >'''VR_3DSelector_01_incomplete_F'''</span>
| <span id="VR_3DSelector_01_incomplete_F" >'''VR_3DSelector_01_incomplete_F'''</span>
| ''VR Selector (Incomplete)''
| ''VR Selector (Incomplete)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_3DSelector_01_complete_F" >'''VR_3DSelector_01_complete_F'''</span>
| <span id="VR_3DSelector_01_complete_F" >'''VR_3DSelector_01_complete_F'''</span>
| ''VR Selector (Complete)''
| ''VR Selector (Complete)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_3DSelector_01_exit_F" >'''VR_3DSelector_01_exit_F'''</span>
| <span id="VR_3DSelector_01_exit_F" >'''VR_3DSelector_01_exit_F'''</span>
| ''VR Selector (Exit)''
| ''VR Selector (Exit)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Area_01_circle_4_grey_F" >'''VR_Area_01_circle_4_grey_F'''</span>
| <span id="VR_Area_01_circle_4_grey_F" >'''VR_Area_01_circle_4_grey_F'''</span>
| ''VR Area (Circle, 4m, Grey)''
| ''VR Area (Circle, 4m, Grey)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Area_01_circle_4_yellow_F" >'''VR_Area_01_circle_4_yellow_F'''</span>
| <span id="VR_Area_01_circle_4_yellow_F" >'''VR_Area_01_circle_4_yellow_F'''</span>
| ''VR Area (Circle, 4m, Yellow)''
| ''VR Area (Circle, 4m, Yellow)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Area_01_square_1x1_grey_F" >'''VR_Area_01_square_1x1_grey_F'''</span>
| <span id="VR_Area_01_square_1x1_grey_F" >'''VR_Area_01_square_1x1_grey_F'''</span>
| ''VR Area (Square, 1x1, Grey)''
| ''VR Area (Square, 1x1, Grey)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Area_01_square_2x2_grey_F" >'''VR_Area_01_square_2x2_grey_F'''</span>
| <span id="VR_Area_01_square_2x2_grey_F" >'''VR_Area_01_square_2x2_grey_F'''</span>
| ''VR Area (Square, 2x2, Grey)''
| ''VR Area (Square, 2x2, Grey)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Area_01_square_4x4_grey_F" >'''VR_Area_01_square_4x4_grey_F'''</span>
| <span id="VR_Area_01_square_4x4_grey_F" >'''VR_Area_01_square_4x4_grey_F'''</span>
| ''VR Area (Square, 4x4, Grey)''
| ''VR Area (Square, 4x4, Grey)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Area_01_square_1x1_yellow_F" >'''VR_Area_01_square_1x1_yellow_F'''</span>
| <span id="VR_Area_01_square_1x1_yellow_F" >'''VR_Area_01_square_1x1_yellow_F'''</span>
| ''VR Area (Square, 1x1, Yellow)''
| ''VR Area (Square, 1x1, Yellow)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Area_01_square_2x2_yellow_F" >'''VR_Area_01_square_2x2_yellow_F'''</span>
| <span id="VR_Area_01_square_2x2_yellow_F" >'''VR_Area_01_square_2x2_yellow_F'''</span>
| ''VR Area (Square, 2x2, Yellow)''
| ''VR Area (Square, 2x2, Yellow)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Area_01_square_4x4_yellow_F" >'''VR_Area_01_square_4x4_yellow_F'''</span>
| <span id="VR_Area_01_square_4x4_yellow_F" >'''VR_Area_01_square_4x4_yellow_F'''</span>
| ''VR Area (Square, 4x4, Yellow)''
| ''VR Area (Square, 4x4, Yellow)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Billboard_01_F" >'''VR_Billboard_01_F'''</span>
| <span id="VR_Billboard_01_F" >'''VR_Billboard_01_F'''</span>
| ''VR Wall''
| ''VR Wall''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_GroundIcon_01_F" >'''VR_GroundIcon_01_F'''</span>
| <span id="VR_GroundIcon_01_F" >'''VR_GroundIcon_01_F'''</span>
| ''VR Ground Icon''
| ''VR Ground Icon''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Sector_01_60deg_50_grey_F" >'''VR_Sector_01_60deg_50_grey_F'''</span>
| <span id="VR_Sector_01_60deg_50_grey_F" >'''VR_Sector_01_60deg_50_grey_F'''</span>
| ''VR Sector (60deg, 50m, Grey)''
| ''VR Sector (60deg, 50m, Grey)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="VR_Sector_01_60deg_50_red_F" >'''VR_Sector_01_60deg_50_red_F'''</span>
| <span id="VR_Sector_01_60deg_50_red_F" >'''VR_Sector_01_60deg_50_red_F'''</span>
| ''VR Sector (60deg, 50m, Red)''
| ''VR Sector (60deg, 50m, Red)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Helpers
| Helpers
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|
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| <span id="Land_VR_Shape_01_cube_1m_F" >'''Land_VR_Shape_01_cube_1m_F'''</span>
| <span id="Land_VR_Shape_01_cube_1m_F" >'''Land_VR_Shape_01_cube_1m_F'''</span>
| ''VR Game Block (Cube, 1m)''
| ''VR Game Block (Cube, 1m)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Blocks
| Blocks
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
| [[File:mark_icon_ca.png|50px]]
| [[File:mark_icon_ca.png|50px]]
|
|
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| <span id="Land_VR_Slope_01_F" >'''Land_VR_Slope_01_F'''</span>
| <span id="Land_VR_Slope_01_F" >'''Land_VR_Slope_01_F'''</span>
| ''VR Slope (10x5x4)''
| ''VR Slope (10x5x4)''
| style='background-color:#dac2e1;' | Civilian
| style="background-color:#dac2e1" | Civilian
| VR Objects
| VR Objects
| Blocks
| Blocks
| style='background-color:#c2e1c2;' | Public
| style="background-color:#c2e1c2" | Public
|
|
|
|

Revision as of 16:15, 22 June 2021


Preview
Class Name
Display Name
Side
Category
Subcategory
Scope
DLC
Addons
Features
  Land_VR_Block_01_F VR Obstacle (20x10x8) Civilian VR Objects Blocks Public
A3_Structures_F_Bootcamp_VR_Blocks
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_Block_02_F VR Obstacle (12x12x4) Civilian VR Objects Blocks Public
A3_Structures_F_Bootcamp_VR_Blocks
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_Block_03_F VR Obstacle (12x7.5x6) Civilian VR Objects Blocks Public
A3_Structures_F_Bootcamp_VR_Blocks
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_Block_04_F VR Obstacle (10.5x10.5x9) Civilian VR Objects Blocks Public
A3_Structures_F_Bootcamp_VR_Blocks
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_Block_05_F VR Obstacle (10x5x4) Civilian VR Objects Blocks Public
A3_Structures_F_Bootcamp_VR_Blocks
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_CoverObject_01_kneelLow_F VR Cover Object (Low kneel) Civilian VR Objects Obstacles Public
A3_Structures_F_Bootcamp_VR_CoverObjects
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_CoverObject_01_kneel_F VR Cover Object (Kneel) Civilian VR Objects Obstacles Public
A3_Structures_F_Bootcamp_VR_CoverObjects
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_CoverObject_01_kneelHigh_F VR Cover Object (High kneel) Civilian VR Objects Obstacles Public
A3_Structures_F_Bootcamp_VR_CoverObjects
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_CoverObject_01_stand_F VR Cover Object (Stand) Civilian VR Objects Obstacles Public
A3_Structures_F_Bootcamp_VR_CoverObjects
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_CoverObject_01_standHigh_F VR Cover Object (High stand) Civilian VR Objects Obstacles Public
A3_Structures_F_Bootcamp_VR_CoverObjects
Randomization: No

Camo selections: 2

Slingloadable: No

  VR_3DSelector_01_default_F VR Selector Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 2

Slingloadable: No

  VR_3DSelector_01_incomplete_F VR Selector (Incomplete) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 2

Slingloadable: No

  VR_3DSelector_01_complete_F VR Selector (Complete) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 2

Slingloadable: No

  VR_3DSelector_01_exit_F VR Selector (Exit) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 2

Slingloadable: No

  VR_Area_01_circle_4_grey_F VR Area (Circle, 4m, Grey) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_Area_01_circle_4_yellow_F VR Area (Circle, 4m, Yellow) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_Area_01_square_1x1_grey_F VR Area (Square, 1x1, Grey) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_Area_01_square_2x2_grey_F VR Area (Square, 2x2, Grey) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_Area_01_square_4x4_grey_F VR Area (Square, 4x4, Grey) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_Area_01_square_1x1_yellow_F VR Area (Square, 1x1, Yellow) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_Area_01_square_2x2_yellow_F VR Area (Square, 2x2, Yellow) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_Area_01_square_4x4_yellow_F VR Area (Square, 4x4, Yellow) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_Billboard_01_F VR Wall Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_GroundIcon_01_F VR Ground Icon Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 1

Slingloadable: No

  VR_Sector_01_60deg_50_grey_F VR Sector (60deg, 50m, Grey) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 2

Slingloadable: No

  VR_Sector_01_60deg_50_red_F VR Sector (60deg, 50m, Red) Civilian VR Objects Helpers Public
A3_Structures_F_Bootcamp_VR_Helpers
Randomization: No

Camo selections: 2

Slingloadable: No

  Land_VR_Shape_01_cube_1m_F VR Game Block (Cube, 1m) Civilian VR Objects Blocks Public mark icon ca.png
A3_Structures_F_Mark_VR_Shapes
Randomization: No

Camo selections: 7

Slingloadable: No

  Land_VR_Slope_01_F VR Slope (10x5x4) Civilian VR Objects Blocks Public
A3_Structures_F_Exp_A_VR_Blocks
Randomization: No

Camo selections: 2

Slingloadable: No

Generated by BIS_fnc_exportCfgVehiclesAssetDB in Arma 3 version 1.99.146550 by Lou Montana (talk) 17:55, 16 August 2020 (CEST)