gestureState: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{RV|type=command |game1= arma3 |version1= 2.06 |branch = dev |arg= global |gr1= Animations |descr= Returns the name of a unit's current gesture. Seems to be forced to lo...") |
Lou Montana (talk | contribs) m (dev → main) |
||
Line 3: | Line 3: | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 2.06 | |version1= 2.06 | ||
|arg= global | |arg= global | ||
Line 12: | Line 10: | ||
|descr= Returns the name of a unit's current gesture. Seems to be forced to lower case in Arma 3.<br> | |descr= Returns the name of a unit's current gesture. Seems to be forced to lower case in Arma 3.<br> | ||
{{Feature|Informative|This command is only for a man unit, other units such as animals cannot use this command.}} | {{Feature|Informative|This command is only for a man unit, other units such as animals cannot use this command.}} | ||
|mp= When executed on a client, this command only returns accurate results when the target unit is within sight of the client. When executed on a dedicated server, the returned value is accurate. | |||
|seealso= [[switchAction]], [[playAction]], [[BIS_fnc_ambientAnimGetParams]], [[animationState]] | |||
|s1= [[gestureState]] unitName | |s1= [[gestureState]] unitName | ||
Line 20: | Line 21: | ||
|x1= <code>_state = [[gestureState]] [[player]];</code> | |x1= <code>_state = [[gestureState]] [[player]];</code> | ||
}} | }} |
Revision as of 18:31, 5 October 2021
Description
- Description:
- Returns the name of a unit's current gesture. Seems to be forced to lower case in Arma 3.
- Multiplayer:
- When executed on a client, this command only returns accurate results when the target unit is within sight of the client. When executed on a dedicated server, the returned value is accurate.
- Groups:
- Animations
Syntax
- Syntax:
- gestureState unitName
- Parameters:
- unitName: Object
- Return Value:
- String - "" if N/A.
Examples
- Example 1:
_state = gestureState player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note