getAllEnv3DSoundControllers: Difference between revisions
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Killzone Kid (talk | contribs) (Created page with "{{RV|type=command |game1= arma3 |version1= 2.08 |branch= dev |gr1= Sounds |descr= Returns an array containing the names and values of environmental 2D sound controllers, va...") |
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|descr= Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds. | |descr= Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds. | ||
{{Feature | Important | The names of controllers are case sensitive }} | {{Feature | Important | The names of controllers are case sensitive }} | ||
{{Feature | Important | Please note that the name for the wind param for | {{Feature | Important | Please note that the name for the wind param for 3D controller is 'wind'. 'windy' is the name for 2D controller [[getAllEnvSoundControllers]]}} | ||
|s1= [[getAllEnv3DSoundControllers]] object | |s1= [[getAllEnv3DSoundControllers]] object |
Revision as of 09:48, 28 October 2021
Description
- Description:
- Returns an array containing the names and values of environmental 2D sound controllers, variables that can be used in simple expressions when configuring sounds.
- Groups:
- Sounds
Syntax
- Syntax:
- getAllEnv3DSoundControllers object
- Parameters:
- object: Object - Environmental sound source like a tree or a house, see allEnv3DSoundSources
- Return Value:
- Array in format [["controllerA", valueA], ["controllerB", valueB], ...], controllers being, in order:
- "rain"
- "night"
- "wind"
- "daytime"
- "distance"
- "shooting"
- "meadows"
- "trees"
- "houses"
- "forest"
- "sea"
- "altitudeSea"
- "altitudeGround"
- "rainDrops"
- "yearTime"
- "ambientTemp"
- "snow"
Examples
- Example 1:
getAllEnv3DSoundControllers _thatTreeOverThere; /* returns e.g [ ["rain",0], ["night",0], ["wind",0.161588], ... ] */
Additional Information
- See also:
- getAllEnvSoundControllersgetEnv3DSoundControllerallEnv3DSoundSourcesselectBestPlacesgetSoundControllergetSoundControllerResultgetEnvSoundControllergetAllSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCountArma 3: Sound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note