independent: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Some wiki formatting)
Line 16: Line 16:
|x1= <code>[[if]] ([[side]] _unit == [[independent]]) [[then]]
|x1= <code>[[if]] ([[side]] _unit == [[independent]]) [[then]]
{
{
    [[hint]] "This is a independent unit!";
[[hint]] "This is a independent unit!";
};</code>
};</code>


|seealso= [[side]], [[civilian]], [[blufor]], [[east]], [[opfor]], [[resistance]], [[west]]
|seealso= [[side]], [[civilian]], [[blufor]], [[east]], [[opfor]], [[resistance]], [[west]]
}}
}}

Revision as of 05:58, 30 October 2021

Hover & click on the images for description

Description

Description:
Pre-defined variable for the independent side.
Alias:
resistance
Groups:
Sides

Syntax

Syntax:
independent
Return Value:
Side

Examples

Example 1:
if (side _unit == independent) then { hint "This is a independent unit!"; };

Additional Information

See also:
sidecivilianbluforeastopforresistancewest

Notes

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