stance: Difference between revisions

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m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ")
m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}")
Line 15: Line 15:


|r1= [[String]] - Can be:
|r1= [[String]] - Can be:
* <tt>"STAND"</tt>
* {{hl|"STAND"}}
* <tt>"CROUCH"</tt>
* {{hl|"CROUCH"}}
* <tt>"PRONE"</tt>
* {{hl|"PRONE"}}
* <tt>"UNDEFINED"</tt> (for example, swimming)
* {{hl|"UNDEFINED"}} (for example, swimming)
* <tt>""</tt> (on non-person [[Object|object]])
* {{hl|""}} (on non-person [[Object|object]])


|x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code>
|x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code>

Revision as of 23:46, 15 November 2021

Hover & click on the images for description

Description

Description:
Returns the stance of the given unit. It can be one of:
Groups:
Unit Control

Syntax

Syntax:
stance unit
Parameters:
unit: Object
Return Value:
String - Can be:
  • "STAND"
  • "CROUCH"
  • "PRONE"
  • "UNDEFINED" (for example, swimming)
  • "" (on non-person object)

Examples

Example 1:
if (stance player == "STAND") then {hint "I am standing!"};

Additional Information

See also:
animationStateunitPos

Notes

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