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Lou Montana (talk | contribs) m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}") |
Killzone Kid (talk | contribs) No edit summary |
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|x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code> | |x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code> | ||
|seealso= [[animationState]], [[unitPos]] | |seealso= [[animationState]], [[unitPos]], [[pose]] | ||
}} | }} |
Revision as of 20:02, 25 November 2021
Description
- Description:
- Returns the stance of the given unit. It can be one of:
- Groups:
- Unit Control
Syntax
- Syntax:
- stance unit
- Parameters:
- unit: Object
- Return Value:
- String - Can be:
- "STAND"
- "CROUCH"
- "PRONE"
- "UNDEFINED" (for example, swimming)
- "" (on non-person object)
Examples
Additional Information
- See also:
- animationStateunitPospose
Notes
-
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