stance: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<tt>([a-zA-Z0-9\. _"']+)<\/tt>" to "{{hl|$1}}")
No edit summary
Line 23: Line 23:
|x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code>
|x1= <code>[[if]] ([[stance]] [[player]] == "STAND") [[then]] {[[hint]] "I am standing!"};</code>


|seealso= [[animationState]], [[unitPos]]
|seealso= [[animationState]], [[unitPos]], [[pose]]
}}
}}

Revision as of 20:02, 25 November 2021

Hover & click on the images for description

Description

Description:
Returns the stance of the given unit. It can be one of:
Groups:
Unit Control

Syntax

Syntax:
stance unit
Parameters:
unit: Object
Return Value:
String - Can be:
  • "STAND"
  • "CROUCH"
  • "PRONE"
  • "UNDEFINED" (for example, swimming)
  • "" (on non-person object)

Examples

Example 1:
if (stance player == "STAND") then {hint "I am standing!"};

Additional Information

See also:
animationStateunitPospose

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note