addSecondaryWeaponItem: Difference between revisions

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|x1= <code>[[player]] [[addSecondaryWeaponItem]] "muzzle_snds_L";</code>
|x1= <code>[[player]] [[addSecondaryWeaponItem]] "muzzle_snds_L";</code>


|seealso= [[addWeaponItem]], [[addPrimaryWeaponItem]], [[addHandgunItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]]
|seealso= [[addWeaponItem]] [[addPrimaryWeaponItem]], [[addHandgunItem]], [[addBinocularItem]], [[weaponsItems]], [[handgunItems]], [[primaryWeaponItems]], [[secondaryWeaponItems]], [[binocularItems]]
}}
}}

Revision as of 12:55, 20 January 2022

Hover & click on the images for description

Description

Description:
Adds weapon item, including magazine, directly to the secondaryWeapon. This is used for infantry weapons.
Groups:
Unit Inventory

Syntax

Syntax:
unit addSecondaryWeaponItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
player addSecondaryWeaponItem "muzzle_snds_L";

Additional Information

See also:
addWeaponItem addPrimaryWeaponItemaddHandgunItemaddBinocularItemweaponsItemshandgunItemsprimaryWeaponItemssecondaryWeaponItemsbinocularItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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