enableRadio: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[enableRadio]] [[false]];</code> | |x1= <code>[[enableRadio]] [[false]];</code> | ||
|seealso= [[radioEnabled]] [[setSpeaker]] | |seealso= [[radioEnabled]] [[setSpeaker]] [[disableConversation]], [[enableSentences]], [[showSubtitles]] | ||
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Revision as of 15:42, 20 January 2022
Description
- Description:
- Enable and disable radio messages to be heard and shown in the left lower corner of the screen. This command can be helpful during cutscenes.
- Groups:
- Radio and ChatSounds
Syntax
- Syntax:
- enableRadio state
- Parameters:
- state: Boolean - true to enable the radio, false to disable it
- Return Value:
- Nothing
Examples
- Example 1:
enableRadio false;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 7 August, 2008
- Lou Montana
- This command doesn't disable text-chat in multiplayer.
- Posted on 11 September, 2008
- beta
- Does not affect VON.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Radio and Chat
- Command Group: Sounds
- Scripting Commands: Local Effect