allEnv3DSoundSources: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
||
Line 16: | Line 16: | ||
|x1= <code>_sources = [[allEnv3DSoundSources]];</code> | |x1= <code>_sources = [[allEnv3DSoundSources]];</code> | ||
|seealso= [[getAllEnv3DSoundControllers]] [[getAllEnvSoundControllers]] [[getEnv3DSoundController]] [[getEnvSoundController]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getEnvSoundController]] [[getAllSoundControllers]] [[getCustomSoundController]] [[setCustomSoundController]] | |seealso= [[getAllEnv3DSoundControllers]] [[getAllEnvSoundControllers]] [[getEnv3DSoundController]] [[getEnvSoundController]] [[selectBestPlaces]] [[getSoundController]] [[getSoundControllerResult]] [[getEnvSoundController]] [[getAllSoundControllers]] [[getCustomSoundController]] [[setCustomSoundController]] [[getCustomSoundControllerCount]], [[Arma 3: Sound]] | ||
}} | }} |
Revision as of 15:53, 20 January 2022
Description
- Description:
- Returns all environmental 3D sound sources (Objects) like trees and houses in camera vicinity.
- Groups:
- Sounds
Syntax
- Syntax:
- allEnv3DSoundSources
- Return Value:
- Array of Objects
Examples
- Example 1:
_sources = allEnv3DSoundSources;
Additional Information
- See also:
- getAllEnv3DSoundControllers getAllEnvSoundControllers getEnv3DSoundController getEnvSoundController selectBestPlaces getSoundController getSoundControllerResult getEnvSoundController getAllSoundControllers getCustomSoundController setCustomSoundController getCustomSoundControllerCountArma 3: Sound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note