ppEffectForceInNVG: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>_ppGrain [[ppEffectForceInNVG]] [[true]];</code> | |x1= <code>_ppGrain [[ppEffectForceInNVG]] [[true]];</code> | ||
|seealso= [[Post process effects]] [[ppEffectEnable]] [[ppEffectEnabled]] | |seealso= [[Post process effects]] [[ppEffectEnable]] [[ppEffectEnabled]] [[ppEffectDestroy]], [[ppEffectCreate]], [[ppEffectCommit]], [[ppEffectCommitted]], [[ppEffectAdjust]] | ||
}} | }} |
Revision as of 17:34, 20 January 2022
Description
- Description:
- Forces use of Post process effects in NVG.
- Groups:
- Camera Control
Syntax
- Syntax:
- ppHandle ppEffectForceInNVG force
- Parameters:
- ppHandle: Number - Handle of the post processing returned by ppEffectCreate
- force: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_ppGrain ppEffectForceInNVG true;
Additional Information
- See also:
- Post process effects ppEffectEnable ppEffectEnabled ppEffectDestroyppEffectCreateppEffectCommitppEffectCommittedppEffectAdjust
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note