allEnv3DSoundSources: Difference between revisions
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Revision as of 16:59, 8 March 2022
Description
- Description:
- Returns all environmental 3D sound sources (Objects) like trees and houses in camera vicinity.
- Groups:
- Sounds
Syntax
- Syntax:
- allEnv3DSoundSources
- Return Value:
- Array of Objects
Examples
- Example 1:
_sources = allEnv3DSoundSources;
Additional Information
- See also:
- getAllEnv3DSoundControllers getAllEnvSoundControllers getEnv3DSoundController getEnvSoundController selectBestPlaces getSoundController getSoundControllerResult getEnvSoundController getAllSoundControllers getCustomSoundController setCustomSoundController getCustomSoundControllerCount Arma 3: Sound
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note