set3DENModelsVisible: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|gr1= Eden Editor | |gr1= Eden Editor | ||
|descr= Enables or disables | |descr= Enables or disables trigger area visibility. | ||
|s1= set3DENModelsVisible [map, scene] | |s1= set3DENModelsVisible [map, scene] | ||
Revision as of 11:36, 23 April 2022
Description
- Description:
- Enables or disables trigger area visibility.
- Groups:
- Eden Editor
Syntax
- Syntax:
- set3DENModelsVisible [map, scene]
- Parameters:
- map: Boolean
- scene: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
set3DENModelsVisible [true, true];
Additional Information
- See also:
- get3DENLinesVisible get3DENIconsVisible
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note