BIS fnc showSubtitle: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " |r1=[[" to " |r1= [[")
m (Text replacement - "<code> *(\^+\]) +\[\[spawn\]\] +\[\[(BIS_fnc_[a-zA-Z0-9_]+)\]\];? *<\/code>" to "<sqf>$1 spawn $2;</sqf>")
Line 16: Line 16:
|r1= [[Script]] - Script controlling the displayed subtitle. |= return
|r1= [[Script]] - Script controlling the displayed subtitle. |= return


|x1= <code>["CROSSROAD", "Mission is a go, I repeat, mission is a go, Crossroad, out."] [[spawn]] [[BIS_fnc_showSubtitle]];</code>
|x1= <sqf>["CROSSROAD", "Mission is a go, I repeat, mission is a go, Crossroad, out."] spawn BIS_fnc_showSubtitle;</sqf>


|exec= spawn |Execution By (defaults to [[call]] if omitted)=
|exec= spawn |Execution By (defaults to [[call]] if omitted)=

Revision as of 19:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Displays a subtitle at the bottom of the screen.
If you want to play more subtitles, or want them to be played at a certain time, it might be easier to use BIS_fnc_EXP_camp_playSubtitles.
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[name, subtitle] spawn BIS_fnc_showSubtitle
Parameters:
name: String - name of the speaker
subtitle: String - subtitle to display
Return Value:
Script - Script controlling the displayed subtitle.

Examples

Example 1:
["CROSSROAD", "Mission is a go, I repeat, mission is a go, Crossroad, out."] spawn BIS_fnc_showSubtitle;

Additional Information

See also:
Conversations BIS_fnc_EXP_camp_playSubtitles

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note